Brendan O'Callaghan Ratliff - composer, sound engineer and game developer. I'm also Audio Director at Cardboard Sword where we've just released The Siege and The Sandfox and are working on the forthcoming game Transmission.
I specialise in:
  • Game music, sound design & audio production
  • Design & implementation of realtime dynamic/procedural game music systems in Unreal Engine (C++ and Blueprint); at Cardboard Sword I write and maintain our in-house audio middleware, including a standalone DAW and various Unreal Engine plugins.
  • General gameplay and game systems coding; dev tooling; build engineering
  • Location sound recording & audio post production for TV, film, radio and podcast
Freelance clients include:
BBC
NHS
Nike
Adidas
Atomhawk (Sumo Group)
END. Clothing
JD Sports
Roots & Wings
Newcastle United Football Club
Sunderland AFC
The Deli Film Co
Nexus Travel
Featured work

Composition Demo Reel 2025

A selection of game, film, radio drama and commercial composition. All compositions, arrangements, instrumental performances and production by me.

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